Elements of Web development

TEXT-BOX-provides the user with an area for entering and entering text data.

Buttons – they imitate real buttons and are used to send input data to the software.

Radio button-displays available options for choice. Only one can be chosen among all the proposed.

The flag is functions similar to the list. When the option is selected, the field is marked as noted. You can choose several parameters represented by flags.

List – provides a list of available elements for selection. You can choose more than one element.

Other impressive GUI components:

Sliders

Field with a list

Data networks

Drop-down list

User interface development activities

There are a number of actions performed to develop a user interface. The process of designing and implementing the GUI is similar to SDLC. Any model can be used to implement GUI among Waterfall, Iterative or Spiral Model.

The model used to design and develop a graphic interface should perform these specific steps of the graphic interface.

Gui Process

The collection of requirements for a graphic interface – developers may require a list of all functional and non -functional requirements of the graphic interface. This can be taken from the user and his existing software solution.

User analysis – the designer studies who is going to use the graphic software interface. The target audience matters, as the details of the design change depending on the level of knowledge and competence of the user. If the user understands technical matters, you can use an expanded and complex graphic interface. For a novice user, more information is included in the practical recommendations of software.

Analysis of tasks – designers should analyze which problem should be solved using a software solution. Here, in GUI, it does not matter how it will be done. Tasks can be presented in a hierarchical order, taking one main task and dividing it further into smaller subtasks. Tasks provide goals for the presentation of GUI. The flow of information among the subtasks determines the flow of the contents of the GUI in the software.

Design and implementation of a graphic interface. The developers, having received information about the requirements, tasks and the user environment, design the graphic interface and implement it into the code, and then implement a graphic interface with a working or fictitious software in the background. Then it is self -interrupted by the developers.

Testing – GUI testing can be performed in various ways. The organization can conduct an internal inspection, direct participation of users and the release of beta versions-these are only a few of them. Testing may include ease of use, compatibility, adoption by the user, etc.

The collection of requirements for a graphic interface – developers may require a list of all functional and non -functional requirements of the graphic interface. This can be taken from the user and his existing software solution.

User analysis – the designer studies who is going to use the graphic software interface. The target audience matters, as the details of the design change depending on the level of knowledge and competence of the user. If the user understands technical matters, you can use an expanded and complex graphic interface. For a novice user, more information is included in the practical recommendations of software.

Analysis of tasks – designers should analyze which problem should be solved using a software solution. Here, in GUI, it does not matter how it will be done. Tasks can be presented in a hierarchical order, taking one main task and dividing it further into smaller subtasks. Tasks provide goals for the presentation of GUI. The flow of information among the subtasks determines the flow of the contents of the GUI in the software.

Design and implementation of a graphic interface. The developers, having received information about the requirements, tasks and the user environment, design the graphic interface and implement it into the code, and then implement a graphic interface with a working or fictitious software in the background. Then it is self -interrupted by the developers.

Testing – GUI testing can be performed in various ways. The organization can conduct an internal inspection, direct participation of users and the release of beta versions-these are only a few of them. Testing may include ease of use, compatibility, adoption by the user, etc.

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